★ Add - Parallax selection/Collision Editor mode. ★ Add - Tile draw function has been improved, tiles are no longer drawn blurry in the editor. ■ Because the plugin is geometry based, it can open up lots of possibilities for future features. ■ Plugin is highly optimized, so calculations are extremely fast, and the code base is very clean and easy to extend upon. walking across an icey lake can cause the player to slide. ■ Includes a traction system based on region ID for unique feeling terrains, I.E. ■ Easily specify a custom collider size, and offset for any event for each individual page. ■ Easily specify a custom collider size, and offset for the player. ■ Allows specifying collider data for each tile in all tilesets of your project via an easy to use User Interface. With the Rosedale Collision Altering GUI plugin you can specify custom shapes for each tile in any tile set in your project, this allows for highly accurate collision detection, while keeping your project size small.īreak the grid limitations of the default RPG Maker MV/MZ Engine. This plugin changes the default grid based movement of RPG Maker MV and MZ and allows Pixel Movement, and calculates collision based off of user defined geometry. Rosedale Collision Altering Plugin is an RPG Maker official map plugin, which changes how collision detection works in your project.
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